This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for 007: The World is Not Enough for PlayStation.If you've discovered a cheat you'd like to add to the page,. Sugarcube Twine Cheat.
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This game was created using the twine engine, featuring: CYOA style game play, character and location pictures, sexual animated gifs and external links to youtube videos.
How To Cheat In A Twine Games On
The story is set in the 1990's, revolving around a male protagonist that experiments with sex and drugs. Various pressures come into play, forcing you to decide what course of action to take. Be careful though, as early decisions can result in drastic consequences later in the game. There are many paths containing extreme sexual content, so I would strongly advise reading the in-game warning screen before playing.
Games Made With Twine
Get early access on Patreon (Full change log available here)
Follow the game on Discord
Updated | 26 days ago |
Status | In development |
Platforms | HTML5 |
Rating | |
Author | OldSchoolBlazin |
Genre | Interactive Fiction |
Made with | Twine |
Tags | Erotic, femdom, Gay, Male protagonist, NSFW, sex, sissy, transformation, Transgender |
Average session | A few seconds |
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I played this a bunch of times before and i remember when I was tricked by Jane and Kate at the party and was dressed up as a girl, there was another option. When someone offers to do you, you get the option that says, 'play it off as a joke' and then there was another one that said something like 'blush'. I don't know how to get that option now! I've restarted so many times to try to boost my submissiveness, but I can never seem to get it high enough, because I don't get that option anymore! I am so frustrated right now! Anyways, what I'm trying to say is: I need help....
This is connected to your interactions with Will. On the Will sub path, choose the sword on friday - this will open up the Alan scenes you're talking about.
I don't get it - I'm in text based story, then I'm in a maze. Why?
Why? Hmm.. that's an interesting question. There are a few reasons actually... For one, when I started working on the project, I wasn't sure if I wanted to write a 90s nostalgia type game, or a fantasy RPG. I decided that it would be a hodgepodge of both, rather than picking one, or trying to do two separate games at the same time. Also, it does fit in nicely with the whole nostalgia theme I have going on, it's not just a game, it's an old game. It makes me remember the old days of playing games with no mini-maps, trying to navigate a maze, drafting it out on grid paper, etc. But yeah, in short, that's why.
If you're having difficulty with the maze part (and you're not the only one), I recently created a full walkthrough of it that you can find at the link below.
http://www.mediafire.com/file/o0d2l5ag0472agh/Dungeon_Walkthrough.pdf/file
Thanks for the walkthru. Honestly, when I got put into the maze, I got hopelessly lost - due to mazes not being my thing for enjoyment, I closed the game and wrote my question because I was quite annoyed that I got put into a genre I typically avoid, but don't get me too wrong; I have and will play more maze-type games in future, just I'm not a fan of first person view types and in dark claustrophobic corridors. I may give the game another go now that you've gone to the trouble of writing a lengthy reply and link to walkthru. :)
Thanks Chris, yeah, the M/M scenes in the game are the most popular by vote, and most requested.
It was very good, I hope you continue with the great work.
Yeah, it's in the menu right below save, scroll to the bottom.
sorry I don't know where the new update is in the game, can anyone help?
Hey hollowknight, check out the change log, it's on the patreon page.
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